/*
	File: GlassTile.h
	Author: Nolan McGlynn( GearMonster1 )
	Class: SGP1 1303
	Purpose: To manage the glass tiles and their random special tile conditions
*/
#pragma once
#include "tile.h"
class CGlassTile :
	public CTile
{
public:
	CGlassTile(void);
	~CGlassTile(void);

private:

	TileType m_eGlassTileHiddenType;
};

